﻿using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System.IO;

namespace HighFantasyRPG
{
    [Serializable]
    public class PlayerData
    {
        public string id;
        public Profile Profile;

        public PlayerData()
        { }


    }
}
